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PREDATOR MECH

「NOTES」:

This was to be one of my submissions for the Sculptember event of last month but, to time constraint, I was not able to submit it in time. This was a personal challenge for the event and I chose the "Sci-Fi/Mech" theme with my friends (they were also submitting, for practice/fun). This was based from an artist's design, but since the artist is no longer public since 2012 I was not able to contact him - still, he deserves the credit for the original design.

「TOOLS」:
The model was designed in 3ds Max '18 and Zbrush 4R8 - textures, decals and rendering were done in Substance Painter. Renders were done in Substance Painter and Marmoset Toolbag 3.

「DISCLAIMER」:
Do not redistribute without authorization.

Rendered in Marmoset Toolbag

Rendered in Marmoset Toolbag

Rendered in Marmoset Toolbag

Rendered in Marmoset Toolbag

Wiremesh render - 3DS Max

Wiremesh render - 3DS Max